| Part Name | Weight | Properties |
 | Commander (You) | 12 | Key: Generates Power. If it is destroyed you die. Each ship may only have one. |
 | Power Source (Blue) | 11 | Key: Generates Power. If it becomes separated from your commander then you cannot control it. |
 | Gun | 5 | Activated: Fires a bullet |
 | Jet | 5 | Powered: Activates thruster |
 | Antiaircraft Gun (Red) | 15 | This gun fires higher than others but weights a lot and can only be pointed up. |
 | Single Wire | 1 | Moves power from one side to another |
 | Cross Wire | 1 | Moves power from top to bottom and left to right. DOES NOT SPLIT POWER. |
 | Diagonal Wire | 1 | Moves power from left to top and from bottom to right. |
 | Armor | 3 | Requires 2 bullets to destroy |
 | Automatic Power Source | 10 | Generates Power |
 | Wheel | 4 | Reduces friction and bounces. |
 | Hydrogen | -3 | Explosive. Helps lift you up. |
 | Lead | 30 | Very heavy. Requires 5 bullets to destroy. |
 | Deflecting Armor | 10 | Bullets bounce off of this. It however can only take 3 hits. |
 | Sensor Power Source | 11 | If it senses another object in close proximity, this powers all widgets around it. |
 | Detacher | 3 | When activated it releases hold of whatever it is attached to. Power from bundled wires freely passes through it with no effect. |
 | Reattacher | 3 | An attacher can be powered again to attach to this. |
 | Reattacher/Detacher | 3 | This a detacher and reattacher connected togather. |
 | Tractor Beam (Green) | 8 | Powered: Emits a tractor Beam that pulls you and another object closer to each other. |
 | Plastique Explosive | 9 | Activated or destroyed: Explodes |
 | Engine | 5 | Powered: Moves vehicle left or right with a lot of torque. Requires a wheel to be underneath it. |
 | Fast Engine (Red) | 5 | Powered: Moves vehicle left or right very fast |
 | Camera | 5 | Key: The view window scrolls to this square. This works only if it is not attached to your ship. |
 | Light Bulb | 1 | Powered :Turns on |
 | Timer Power Source | 10 | Activated: Waits five seconds and then powers all squares next to it. |
 | Toggle Power Source | 10 | If it is activated it will toggle on and off(default). If it is on then it powers all squares next to it. |
 | Shredded Wheat | 7 | Destroyed: explodes into 5 small pieces. When these pieces are shot they split into two more pieces. Good for shielding explosives. |
 | Bundled Wire | 1 | Bundles and unbundles several wires together into the green central wire. DOES NOT SPLIT POWER. More description to come |
 | "Not" Power Source | 10 | Powered: Stops powering other pieces. Not powered: Provides power |
 | Cloaking Device | 10 | Powered: Cloaks all squares in a small radius. |
 | Repel Beam (Blue) | 8 | Powered: Pushes objects away from it. |
 | Sticky Block | 6 | This was never programmed. It however does have a lot of friction. |
 | Portable Black Hole * | 500 | This is indestructable and very heavy. The is a CHEAT BLOCK. You can not use this on a legal ship. |
 | Jumping Bean Block | 12 | Randomly jumps around. Slightly explosive. |
 | Ice | 4 | This has very little friction. Can also be used as a coolant system. |
 | Rubber | 2 | Bounces |
 | Decoy Commander | 11 | Appears to be a commander on opponents screen. Powered: Explodes with 1/2 the power of a plastique. |
 | Flubber* | 10 | Bounces higher and higher. |
 | Freeze gun (Blue) | 5 | The bullets from this gun freeze the objects that they hit. Frozen objects cannot be used. If they are frozen again |
 | Nitroglycerin | 9 | Explodes when shaken or destroyed. |
 | Crystal | 23 | This was never programmed |