| Name | Description | File Name | Variable Name | Pitch | Status | Where Used
|
| '' | "Data\\ThrustFinal.ogg" | SFX[0] | ? | Complete | Jet::TurnOn(0.5,1.0,looping)
|
| 'used for miniguns' | "Data\\Me1.ogg" | SFX[1] | 0.4 | Complete | EditShip::ControlAssigned
|
| 'thud' | "Data\\Me2.ogg" | SFX[2] | ? | Complete | SelectOpponentMode::DeleteShip(3,0.3f,2.0f)
|
| 'Clear' | "Data\\Me3.ogg" | SFX[3] | 0.6f | Complete | Clear Keys
|
| 'Drip' | "Data\\Me4.ogg" | SFX[4] | ? | Complete | SelectOpponentMode::MoveOpponentLeft(5,0.4f,0.8f)
|
| WhistleUp | 'Whistle up' | "Data\\Me5.ogg" | SFX[5] | 0.6 | Complete | CEditMode::ReplaceWidgetKey,AddWidgetKey,TraceWidgetPower,EditWidgetType
|
| 'sparks' | "Data\\Me6.ogg" | SFX[6] | ? | Complete |
|
| '' | "Data\\Me7.ogg" | SFX[7] | ? | Complete | Minigun::Fire(0.2f,1.0f)
|
| 'none' | "Data\\Me8.ogg" | SFX[8] | ? | Complete |
|
| 'Splatterthud' | "Data\\Me9.ogg" | SFX[9] | ? | Complete | Used in GenerateSmoke(when an object hits another) (0.5,0.5)LevelSelectMode::LevelSelected NextSound(0.5,0.5) ; Commpander.Damage(1.0,2.0)
|
| 'Weird sucking click' | "Data\\Me10.ogg" | SFX[10] | ? | Complete |
|
| 'Straw suck' | "Data\\Me11.ogg" | SFX[11] | ? | Complete | Tractor,Repel::BindSound(0.15,0.5/1.0,looping)
|
| 'Rubber bounce' | "Data\\Me12.ogg" | SFX[12] | 1.0 | Complete | Used for zap pulse. Currently Disabled.
|
| '' | "Data\\J3_47.ogg" | SFX[13] | | Complete | Zapper::Zap(0.2f,0.8f) RayGun::Ray(0.2f,0.5f)
|
| 'click' | "Data\\J3_34_1.ogg" | SFX[14] | 0.6 | Complete | Menu sounds. 'ChangeModifier' and more. Used a lot.; HappyDance?!; SelectOpponentMode::DuelMenu,AddShip(0.8)
|
| '' | "Data\\J3_34_2.ogg" | SFX[15] | ? | Complete |
|
| 'Clear whoa' | "Data\\J3_32.ogg" | SFX[16] | 0.5 | Complete | CEditMode::New Ship,DeleteShip
|
| 'pop' | "Data\\J3_48.ogg" | SFX[17] | 0.3 | Complete | CEditMode::PlaceWidget,DisplayShipInfo,MakeWidgetSelectionPane; ModeMode NextOption PrevSound(0.3)
|
| Large Explosion | 'Boom' | "Data\\Jf_14_1.ogg" | SFX[18] | | Complete | GenerateShrapnel, ParticalCannon::TurnOn(0.1f*(float)Info/400.0,0.8f)
|
| 'Light Bang' | "Data\\Jf_16.ogg" | SFX[19] | 1.0 | Complete | Nitro+Plastique::Destroy, CocoLauncher::Launch(0.8f,0.4f) Gun::Fire(0.2,0.8) Antiair(0.5,0.4)
|
| Fetus Die1 | '' | "Data\\FetusDie1.ogg" | SFX[20] | P0.5-1.5 G1.5-2.1 | Complete |
|
| Fetus Die2 | '' | "Data\\FetusDie2.ogg" | SFX[21] | /\ | Complete | Randomly plays fetus 1-4
|
| Fetus Die3 | '' | "Data\\FetusDie3.ogg" | SFX[22] | /\ | Complete |
|
| Fetus Die4 | '' | "Data\\FetusDie4.ogg" | SFX[23] | /\ | Complete |
|
| '' | "Data\\Respawn1.ogg" | SFX[24] | ? | Complete |
|
| '' | "Data\\Respawn2.ogg" | SFX[25] | ? | Complete | Sync::Respawn(1.1,0.45)
|
| ------ | Unused
|
| ';//Squish' | "Data\\Me13.ogg" | not used | ? | Complete |
|
| ';' | "Data\\Jf.ogg" | not used | ? | Complete |
|
| ';' | "Data\\Jf.ogg" | not used | ? | Complete |
|
| Name | Filename | Status
|
| Title Music | Data/Title.ogg | Good Enough
|
| Levels/ThumpLoop.ogg | Incomplete, Usable, looped
|
| Levels/Jii.ogg | Incomplete, Usable, looped
|
| Levels/Sonar.ogg | Incomplete, unusable, unlooped
|
| Levels/Dark.ogg | Incomplete, unusable, unlooped
|
| Levels/Decimate.ogg | Could use some work, Usable, Looped
|