The Ship Game 3 |
| Date: 1998 | My Age: 18 | Platform: Pentium 133 | Language: Visual C++/Assembly |
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| The Ship Game is a highly addicting strategy and real time battle game.
Two players construct space ships out of various components and use these to battle each other. Ship
construction can become very complex. If a player desires missiles, the player must construct them
out of the various components including power sources, control centers, wheels, engines, thrusters,
explosives, sensors, and many more. It uses a simple physics engine I wrote. Each ship component has
varying mass, bounce, friction, heat tolerance, durability, and other properties specific to the component.
As always with my later games, each pixel is rendered using my own custom assembly graphics library.
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